![]() While there were parts that were slightly vague, these only lasted a few minutes before I figured it out, or triggered something to let me know I was going the right way. This was a huge issue I had with Everybody's Gone To The Rapture, so dropping me in this national park gave me some trepidation, but thankfully, the game handles it mostly well. One of my biggest annoyances in walking simulators is when you're just set out in the world with a vague objective, where you end up getting lost, not having triggered any environment actions or dialogue in half an hour, not knowing what to do. You barely see any people, you're mostly going around interacting with your environment while talking to Delilah. Not long after you set foot into your watch tower, you're introduced to Delilah, your boss and pretty much the only character you'll be talking to for the next ~4 hours. Often with the intros to show and movies, I'll think to myself, "That could've been its own great short film", and this text sequence gave me the same feeling, in that it could've been it's own "walking sim".Īfter the text sequence is done, you, as Henry, take on a job in a national park (I think? I'm not American), as a fire lookout. As with a lot of games in the genre, one of Firewatch's main themes is loneliness, and its presence/absence affects the way you think and feel. This sequence sets the tone for the rest of the game. ![]() While the game doesn't reach Edith Finch heights, it gets pretty damn close! The game starts with a few minutes of story told through text, explaining your character's back story, with a few A/B choices sprinkled in. The game seems like one of the more beloved games of the genre, and I went in hoping it would be worth the hype. People tend to hide things and trust is a very hard thing to reach between to people.I was going to mark spoilers for the game, but it's a walking sim, there's not too much to talk about if not the story.Īs a big fan of "walking sims", I've been meaning to go through Firewatch for a while, but only jumped at the opportunity when it went on sale (for the first time in years) on the PS store. But all things considered, Firewatch ending just shows a glimpse at the reality of the human nature. You can wait in the tower for a long period of time for the helicopter to appear. Delilah seems to know about this, yet hide it from Henry, seemingly knowing about Ned’s whereabouts (he’s encountered during the game) and hiding them from Henry, feeling like she’s protecting herself, Ned and most importantly - Henry. You find out that the kid was a son of an another Firewatch character Ned Goodwin, a lookout man also. He begins to become sort of paranoid, but it’s all for a reason as he finds Brian Goodwin’s body in a cave. Then you uncover a secret that someone in the park seems to be hiding and preventing Henry from finding out. You’re led to believe that a group of mischievous teens cause these problems, but that’s far from reality. Towards the end of the game, Henry finds out he’s being followed and his equipment and workplace are being tampered with. To begin with, Firewatch has multiple endings. It’s sort of like hyping up a friend or your kid with a great present, telling how it will make their holidays and else and in the end give them a pair of socks… It doesn’t work like this. For a game which is story-heavy, well there is only the story, nothing else, the details and script should be impeccable, but the ending seems just plopped right on top of the written script. The main concerns that every player and critic has, is that Firewatch has the ending it wasn’t building up to. ![]() ![]() It would be wrong to consider Firewatch a member of this category, because while the ending isn’t very great, it is not one that ruins the world or creates global starvation… There have been some games that seem to do everything right story-wise, but fail at the end miserably. SPOILER ALERT! If you’re looking a short overview on the story, check out our Firewatch review. Yes, there are more than one ending in Firewatch. ![]() It’s Firewatch and if you have read anything about the game, you know that it has a weird ending… Multiple endings actually. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |